Infocom Interpreter for Nintendo Gameboy


West of House
You are standing in an open field west of a white house, with a boarded front door.
There is a small mailbox here.
Ha! Ever played famous old infocom text adventures? Sure, you didn't. And if you did: I'm sure you never played them on Nintendo's Gameboy, right?
How does it work? Append your game data file (zork1.dat for example) to the interpreter file. Then copy de stuff to eprom or run one of de gameboy emulators on your computer.

Supported Games:

Ballyhoo, Cutthroats, Deadline, Enchanter, Hitchhiker's Guide to the Galaxy, Hollywood Hijinx, Infidel, Leather Goddesses of Phobos, Lurking Horror, Moonmist, Planetfall, Plundered Hearts, Seastalker, Sorcerer, Spellbreaker, Starcross, Stationfall, Suspect, Suspended, Wishbringer, Witness, Zork I, II, III


* Supports all existing standard (type 3) infocom game data files (see above)
* Emulated keyboard input, 40 x 12 character main text window
* "Doskey" Function, "Function keys" for commands like examine, open etc.
* Quick Walk Around (NEW), Quick-Space/Backspace, Copy word from screen to input buffer
* Actual game position plus 3 saving slots (packed in only 8K internal memory!)
* Four additional battery buffered saving slots (requires 8K external memory)
* NEW: initialization bugfix (planetfall "open bulkhead") (thanx lasse)
* NEW: incredibly optimized program code, fine restore/save-menu, much better joypad-control
* NEW: CGB double speed mode, CGB colors, CGB setup, small display fixes
* NEW: INSTALLER updated, pre-installed MINI-ZORK available (see below)

Language: 100% Assembler. Category: Professional/Senseless. Year: 1993,97,98.

SUCKDownload INFGMB Interpreter (Version 3.0 - last updated 12/98)
(ca 8 Kbytes)
SUCKDownload Mini-Zork I for Gameboy (small playable demo cartridge)
(ca 45 Kbytes)
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